IRC Networks
Irc Logs Stats
Start date: 2007-09-27 02:48:27
Last update: 2008-10-24 20:19:38
Channels: 41
Logged Lines: 6230436
Size: 1822.55 MB
Powered by
Channel Info
Network: freenodeChannel: #blender |
Search in www.irclog.org
Log from #blender at freenode 2006-06-25
[03:42]<vzzszzmzzzz>or vmplayer it
[03:42]<vzzszzmzzzz>that is cooler
[03:43]<vzzszzmzzzz>no shuttting it down and starting it up.
[03:43]<fnfystyzzn>Or use a PPC Mac. :)
[03:43]<znyzx2jzfnn>well im sure what happened is they went for DirectX...maybe before opengl2 came out
[03:44]<vzzszzmzzzz>or you could do something cooler go outside and talk to your neibors and have a barbeque
[03:44]<[_ouvrrsv_]>varsendaggr: whats cool about that?
[03:44]<fnfyw_k>umm free beef and beer?
[03:44]<[_ouvrrsv_]>you could eat that at the computer
[03:45]<[_ouvrrsv_]>while talking to your neighbors on NWN2 online or something
[03:45]<vzzszzmzzzz>[_Outcast_], ok
[03:46]<fnfyw_k>well jeah id love that... ^^
[03:46]<fnfyw_k>but eaven more would i love to mod oblivion
[03:47]<znyzx2jzfnn>I wont play a game unless it works in linux too
[03:47]<znyzx2jzfnn>meaning ill not be getting nwn2
[03:47]<znyzx2jzfnn>:(
[03:47]<znyzx2jzfnn>sure looks might fine though
[03:47]<znyzx2jzfnn>as does oblivion
[03:47]<znyzx2jzfnn>my friend has it and shows it off on his new ati 1600 pro card..dain him! lol
[03:48]<fnfyw_k>well im not shure, mabee you can lighten me, does nwn2 allso have moding tools like nwn1?
[03:48]<znyzx2jzfnn>yes
[03:48]<znyzx2jzfnn>better ones
[03:48]<fnfyw_k>cool
[03:48]<znyzx2jzfnn>its all supposed to be done with wizards now
[03:48]<fnfyw_k>then i might think about getting it
[03:48]<znyzx2jzfnn>heh
[03:49]<znyzx2jzfnn>the engine is heightfield based now for much better visuals
[03:49]<fnfyw_k>i mostly play games i can mod... or mmos
[03:49]<ruzrfys>yes, nwn1 looked pretty crap
[03:49]<sunlxrnn>Felix_K: its supposed to keep the same scripting core as nwn1
[03:49]<znyzx2jzfnn>yeah
[03:49]<sunlxrnn>Felix_K: so porting mods is supposed to be pretty painless
[03:50]<ruzrfys>dungeon siege looked worlds better then nwn1
[03:50]<znyzx2jzfnn>Auralis: agreed overall
[03:50]<sunlxrnn>well nwn1 is like 5 years old now isn't it?
[03:50]<sunlxrnn>4?
[03:50]<znyzx2jzfnn>Auralis: trouble is their modkit I h ear was confusing to get into..
[03:50]<fnfyw_k>i have ds 2 and the mod tools but havent started on that yet
[03:50]<znyzx2jzfnn>Surphaze: something like that
[03:50]<ruzrfys>well, ds1 is about the same age
[03:50]<znyzx2jzfnn>Felix_K: ds2 my freind has..VERY impressive I must admit
[03:51]<znyzx2jzfnn>Auralis: yup
[03:51]<ruzrfys>the ice caves in ds rock from the visuals
[03:51]<sunlxrnn>never played ds
[03:51]<znyzx2jzfnn>Surphaze: fine game
[03:51]<znyzx2jzfnn>Surphaze: linear but kewl
[03:51]<fnfyw_k>gas powerd games seem to have some hellofa texturers
[03:51]<znyzx2jzfnn>:)
[03:51]<znyzx2jzfnn>that and engine runs great even on some lower end systems
[03:51]<sunlxrnn>hmm why does gas powered games sound familiar
[03:52]<znyzx2jzfnn>:))
[03:52]<fnfyw_k>lol
[03:52]<sunlxrnn>ah ha
[03:52]<sunlxrnn>because they are the ones making supreme commander
[03:52]<fnfyw_k>well how many do know the name of Chris taylor?
[03:52]<sunlxrnn>me
[03:52]<sunlxrnn>its his company
[03:53]<fnfyw_k>i know...
[03:53]<fnfyw_k>and hes imho one of the very best at what he does!
[03:53]<sunlxrnn>agreed
[03:53]<sunlxrnn>supreme commanders is one of the few games I eagerly await
[03:54]<vzzszzmzzzz>what is da
[03:54]<vzzszzmzzzz>ds
[03:54]<fnfyw_k>lol
[03:54]<fnfyw_k>dungeon siege
[03:54]<vzzszzmzzzz>hey go to google video and search fear of girls and that will tell you what i think of doungens
[03:55]<rrdyrrrnnc>neighborlee, deltib and I are going to have a quick game of UT2k4 then nwn time
[03:55]<rrdyrrrnnc>infact you could come too if you liked we are using the demo version
[03:55]<vzzszzmzzzz>is ut availible for linux?
[03:56]<znyzx2jzfnn>gaminggeek: kewl
[03:56]<znyzx2jzfnn>gaminggeek: I have ut4 too...beenlong time though
[03:56]<rrdyrrrnnc>varsendaggr, yea
[03:57]<znyzx2jzfnn>gaminggeek: remember that one night that guy ranted on bushg ?rofl
[03:57]<znyzx2jzfnn>tooooo funnny
[03:57]<rrdyrrrnnc>lol
[03:57]<vzzszzmzzzz>yes but another big file... i need to get a bigger hard drive
[03:57]<rrdyrrrnnc>join #lgg
[03:58]<rrdyrrrnnc>neighborlee, you comming
[03:58]<rrdyrrrnnc>and anyone else interested
[04:00]<znyzx2jzfnn>can't atm..its not installed
[04:00]<znyzx2jzfnn>SHRUG
[04:01]<znyzx2jzfnn>and its a big install but atm I can't
[04:11]<[rnfya]>Hello :)
[04:24]<[_ouvrrsv_]>ok guys, make an armature with bones labled arm.l and arm2.l duplicate that armature in object mode, go into the edit mode of either of the armatures, select all, push w, and "flip left-right names". both armatures are affected by this command for some reason
[04:24]<[_ouvrrsv_]>its very annoying
[04:29]<vzzszzmzzzz>[_Outcast_], hey idiot ( sorry for the verbage but it is named arm.l and arm2.l the .l means that they are connected.
[04:29]<vzzszzmzzzz>renname and see what happens
[04:36]<aaxnzznvv>is there something like terragen that works in linux?
[04:38]<npnrp>hi
[04:38]<aaxnzznvv>hi
[04:38]<npnrp>hi
[04:38]<srr2jjvssrr>cheez
[04:38]<vzzszzmzzzz>Eleaf, hey how is your aunt?
[04:38]<npnrp>oi bootssca
[04:38]<npnrp>varsendaggr, good.. lol
[04:38]<npnrp>we just got back from dinner.
[04:39]<vzzszzmzzzz>ccherrett, what is terragen?
[04:39]<vzzszzmzzzz>[_Outcast_], did you get your arms working
[04:39]<vzzszzmzzzz>ha ha ah







