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Log from #csharp at freenode 2006-05-26
[20:45]<gjrvcxnne>which only suffer if the console owner is willing to "mod" his console
[20:45]<gjrvcxnne>they don't loose anything
[20:45]<vufvuzn>I'd like to see some solid theories on the behaviour of copyright infringers - how many would make purchases if they couldn't copy, etc..
[20:45]<gjrvcxnne>i know I wouldn't
[20:45]<vj2nxe>i wouldn't purchase
[20:45]<vj2nxe>i'd write my own shit
[20:46]<gjrvcxnne>that's the worst assumptions that companies make when trying to estimate "loss"
[20:46]<vj2nxe>paying isn't an option unless it is imperative to my survival
[20:46]<vufvuzn>there are still many non-mltiplayer non-consorle games..
[20:46]<svgvgg_>Theroy ta according to that PhysicalAddress is implemented but i get the following error trying to compile
[20:46]<gjrvcxnne>they assume everyone that pirates the software would pay for it otherwise
[20:46]<gjrvcxnne>which is only the case in about 0.01% of the time
[20:46]<dzdyzzz-wjzc>i'd doubt 0.01
[20:46]<vufvuzn>I doubt that % is accurate either.
[20:46]<dzdyzzz-wjzc>probably more like 15-20%
[20:46]<gjrvcxnne>99% of all statistics are made up
[20:46]<gjrvcxnne>lol
[20:47]<gjrvcxnne>what are some non-multiplayer non-console games that you can buy at the store?
[20:47]<vj2nxe>there are some
[20:47]<vj2nxe>but they all suck ass
[20:47]<pzw>Well beleave what u want
[20:47]<gjrvcxnne>right... because they.... suck...
[20:47]<gjrvcxnne>games that don't sell don't count ;-P
[20:48]<gjrvcxnne>if no one plays it, who's to say it even exists?
[20:48]<svgvgg_>http://www.nomorepasting.com/paste.php?pasteID=62897
[20:48]<pzw>How about music? movies? console games? etc etc etc
[20:48]<gjrvcxnne>music and movies are hyped up by the riaa and mpaa
[20:48]<vj2nxe>games like quake3 or whatever, require punkbuster on most servers, so you need your own legit key, that ensures sales
[20:48]<gjrvcxnne>console games can only be pirated if you modify your console
[20:48]<pzw>yeah so?
[20:48]<vj2nxe>games like dark age of camelot bequire a unique cd-key to create an account, that ensures both game sales
[20:48]<vufvuzn>GoatCheez: and what's that got to do with it?
[20:48]<pzw>it can be done
[20:49]<vj2nxe>and monthly payments
[20:49]<gjrvcxnne>tobehz: right, that's what i was saying... the gaming industry afapted to avoid piracyt
[20:49]<vufvuzn>software mods, or even hardware mods, aren't overly difficult.
[20:49]<vj2nxe>they aren't
[20:49]<vj2nxe>but mp online games don't lose nearly as much as console games do
[20:49]<vj2nxe>the different is probably on close to an order of magnitude
[20:49]<gjrvcxnne>console games don't lose
[20:50]<vj2nxe>sure they do
[20:50]<gjrvcxnne>moded consoles miss out on online play as well
[20:50]<vufvuzn>GoatCheez: there's a long way to go yet. And some big changes still to come (either in the form of ongoing DRM in home theater and other areas, or alternative forms of distribution)
[20:50]<vj2nxe>depending on the console
[20:50]<gjrvcxnne>DRM is a waste of time
[20:50]<fyfuym-syfggag>DRM?
[20:50]<gjrvcxnne>digital rights management
[20:50]<vufvuzn>doesn't mean people aren't doing it, or that it isn't infringing on customer rights.
[20:50]<vj2nxe>buzzzzzzz
[20:51]<gjrvcxnne>piracy has been around for decades
[20:51]<fyfuym-syfggag>GoatCheez piracy will never go away
[20:51]<gjrvcxnne>only the mpaa and riaa have brought it to attention recently because of their money grubbing ways
[20:51]<fyfuym-syfggag>its part of life
[20:51]<gjrvcxnne>exactly
[20:51]<pzw>GoatCheez: you should look at the move "Piracy is Good?"
[20:51]<gjrvcxnne>so why is everyone so concerens
[20:51]<gjrvcxnne>eh?
[20:51]<gjrvcxnne>movie u mean?
[20:51]<pzw>yeah
[20:51]<vufvuzn>GoatCheez: with the advent of the 'net it's far easier and more widespread.
[20:51]<vufvuzn>*shrugs*
[20:51]<vufvuzn>*out*
[20:51]<gjrvcxnne>i'll d/l it tonight ;-)
[20:52]<pzw>Do that, it's free
[20:52]<pzw>http://www.mindjack.com/feature/piracy051305.html
[20:52]<gjrvcxnne>the net has also been around for over a decade
[20:52]<pzw>There is a bt link at the bottom
[20:52]<gjrvcxnne>i've been pirating programs since the late 80's
[20:53]<gjrvcxnne>people still buy things
[20:53]<gjrvcxnne>I still buy things.... well... hardware lol... and blank discs...
[20:53]<gjrvcxnne>but i'm not everyone
[20:53]<fyfuym-syfggag>GoatCheez I buy things if they are worth bying
[20:53]<fyfuym-syfggag>most of the applications on my pc is legal
[20:53]<gjrvcxnne>LS: I try to do that, but i'm usually too poor
[20:53]<vj2nxe>who has the money to buy everything worth buying, though?
[20:53]<gjrvcxnne>i refuse to purchase any version of windows ever again
[20:54]<pzw>GoatCheez: why?
[20:54]<gjrvcxnne>i wasted $99 on win2k, and won't do that again
[20:54]<gjrvcxnne>it crappy bloatware
[20:54]<fyfuym-syfggag>tobehz eg windows xp is legal, total commander, vs2005
[20:54]<fyfuym-syfggag>those are all legal on my boss
[20:54]<fyfuym-syfggag>winrar etc.. is cracked
[20:54]<vj2nxe>yes, your company bought them
[20:54]<vj2nxe>and if you pirated them
[20:54]<vj2nxe>windows could rape your company
[20:54]<fyfuym-syfggag>tobehz its my home copies
[20:54]<gjrvcxnne>i don't pirate from my company
[20:55]<gjrvcxnne>that's just dherrrrrrrrr
[20:55]<fyfuym-syfggag>its legal
[20:55]<vj2nxe>"1:52p (Liquid-Silence) those are all legal on my boss"
[20:55]<fyfuym-syfggag>oh
[20:55]<fyfuym-syfggag>lol
[20:55]<fyfuym-syfggag>x
[20:55]<fyfuym-syfggag>eish
[20:55]<fyfuym-syfggag>tiredness
[20:55]<vj2nxe>;p
[20:55]<gjrvcxnne>lol
[20:55]<fyfuym-syfggag>our company uses illigal windows
[20:55]<fyfuym-syfggag>:D
[20:55]<gjrvcxnne>all this piracy news is overblown tho







