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Log from #csharp at freenode 2006-07-20
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[01:59]<pz2>I'm watching for an SC2 for PS2
[01:59]<vynvyv>frb: what do you mean watching?
[01:59]<vynvyv>it's been out for at least 2 years
[01:59]<sdnffdxdlld>I dont like the ps2 ... ok games but shit hardware
[01:59]<vynvyv>sc3 is out now
[01:59]<pz2>tieTYT: I only buy used games
[01:59]<sdnffdxdlld>after another xbox atm
[01:59]<pz2>I want Dr Muto for PS2 though, that game rocked
[01:59]<sdnffdxdlld>I really want front mission 4/5
[02:00]<sdnffdxdlld>only ever played 3 and that rocked!
[02:00]<vynvyv>i've heard that's a great series, i haven't played any but a translated version on emulator though
[02:00]<vynvyv>have you guys played xenogears?
[02:00]<sdnffdxdlld>nope
[02:00]<vynvyv>imo, the best rpg on ps1
[02:01]<pz2>chronoCross!
[02:02]<sdnffdxdlld>I cant wai for the new smash bros on the Wii XD
[02:02]<sdnffdxdlld>+t
[02:02]<2frgcd>if I have a numerical up-down, how can I set it's default value
[02:02]<pz2>I can't believe it's called the Wii
[02:02]<2frgcd>nevermind
[02:03]<sdnffdxdlld>I know
[02:03]<sdnffdxdlld>the revolution was a great name
[02:03]<sdnffdxdlld>rather than urine
[02:03]<zgzzcygnv>schweet
[02:03]<zgzzcygnv>just got back from Free Geek with a $6 sound card :P
[02:03]<sdnffdxdlld>i bet the nintendo guys in europe and the us are going "doh!"
[02:04]<vynvyv>smellyhippy: i agree
[02:04]<vynvyv>i think they called it Wii because it was controversial
[02:05]<vynvyv>that's what i gather from slashdot
[02:05]<vynvyv>it took away some of xbox's thunder
[02:05]<pz2>everything on slashdot is controversial
[02:05]<sdnffdxdlld>pft I dunno ... I think thats a little cynical ... nintendo are generally above that
[02:05]<vynvyv>well i can't think of a better explanation
[02:05]<vynvyv>maybe they wanted to sell it in cuba
[02:05]<2frgcd>hey GoatCheez, I have countdown.Interval = timed; countdown.Enabled = true; countdown.Tick += new EventHandler(TimedShot), but how do I either turn off or remove the event handler after the event has been fired, or there has been a 'tick'
[02:05]<sdnffdxdlld>if it were MS or sony i'd agree but nintendo know they have thier neche
[02:05]<vynvyv>therefore they had to rename it
[02:06]<2frgcd>oh nevermind, I'm guessing I can do that from within the handler function?
[02:06]<pz2>yeah, nintendo has the niche of annoying little brats who like pokemon
[02:06]<sdnffdxdlld>theres always the reason it was a mistake ;)
[02:06]<sdnffdxdlld>they do get made by everyone
[02:06]<2frgcd>so at the end of TimedShot(), add stuff like countdown.Enabled = false; ?
[02:06]<2frgcd>oh no GoatCheez left! can someon eplease read my question? :(
[02:06]<sdnffdxdlld>frb: played much pokemon?
[02:06]<vynvyv>all iknow is that mario game looks great
[02:07]<pz2>smellyhippy: no, it's lame
[02:07]<sdnffdxdlld>then how about you shut up about a great rpg game you know fuck all about ;)
[02:07]<vynvyv>dammmmmn
[02:07]<vynvyv>drama
[02:07]<pz2>the last one I saw, you drove around on a jeep and took pictures
[02:08]<pz2>that aint RPG, that's lame
[02:08]<[dam]>remember paper mario..!
[02:08]<vynvyv>hah
[02:08]<vynvyv>paper mario was cool in theory
[02:08]<sdnffdxdlld>yeah well ever played driver 3? that aint so hto either ;) but it doesnt make 1 or 2 any worse :P
[02:08]<sdnffdxdlld>hot
[02:09]<pz2>I like SSX
[02:09]<sdnffdxdlld>ssx is ace
[02:09]<sdnffdxdlld>especially the sound track
[02:09]<sdnffdxdlld>I lurve breakbeats
[02:09]<sdnffdxdlld>god this beer is making me talk like a chick :/
[02:09]<pz2>SSX3 is my current game
[02:09]<pz2>smellyhippy: beer, no zima?
[02:09]<sdnffdxdlld>zima?
[02:10]<pz2>if it's making you talk like a chick :P
[02:10]<sdnffdxdlld>I ment whats zima?
[02:10]<sdnffdxdlld>;)
[02:10]<pz2>http://en.wikipedia.org/wiki/Zima
[02:10]<rxrcr>WC3 Dota is my current distraction
[02:11]<sdnffdxdlld>wing commander?
[02:11]<rxrcr>Warcraft III
[02:11]<sdnffdxdlld>ahhhh
[02:11]<sdnffdxdlld>http://en.wikipedia.org/wiki/Lambrini <<< uk equivilent
[02:12]<pz2>Originally popular among young women, Coors made its first attempt at attracting young men to the brand in 1995 by marketing Zima Gold; the drink was unpopular and disappeared from store shelves within the year.
[02:13]<vynvyv>does anyone else use resharper here? I just installed it and it's pretty sweet
[02:13]<rxrcr>I still think someone needs to make a good fantasy/rpg-style tactics game. This tendancy to inflate character progression over the span of hundreds of player hours kinda sucks.
[02:13]<vynvyv>are there any other really useful plugins out there everyone knows about but i don't?
[02:14]<rxrcr>tieTYT, I'd use it but I don't think it works with Xaml yet
[02:14]<vynvyv>what do you mean by inflate character progression?
[02:14]<rxrcr>tieTYT, eg take 12 days played time to get a character in WoW to level 60
[02:15]<pz2>anyone know of a livecss editor plugin for VWD or IE?
[02:15]<2frgcd>hey guys I have a math question :P If I have 3 minutes, how do I convert that to milliseconds, by multiplying that by 60 and then the product by 1000 ?
[02:15]<vynvyv>chaka: are you saying it should take less or more?
[02:16]<2frgcd>anyone? :(
[02:16]<vynvyv>i'd say it's worse AFTER you get to level 60
[02:16]<vynvyv>then i've heard it gets ridiculous
[02:16]<2frgcd>:'(
[02:16]<vynvyv>you spend months getting a weapon that's like .5 % better than what you have
[02:16]<rxrcr>tieTYT, the trend is to extend the time it takes longer and longer, and I think the trend sucks
[02:16]<vynvyv>blanky: go to google
[02:16]<2frgcd>tieTYT, I did
[02:16]<vynvyv>type minutes to milliseconds
[02:16]<2frgcd>tieTYT, I did, figured I'd ask you guys though
[02:16]<2frgcd>thanks anyways
[02:17]<vynvyv>that's what you multiply your minutes by
[02:17]<vynvyv>chaka: first, that's an mmorpg
[02:17]<2frgcd>tieTYT, thanks :)
[02:17]<vynvyv>when someone says rpg/tactics they usually mean something like disgaea or FFT
[02:18]<rxrcr>tieTYT, I know that
[02:18]<vynvyv>so what would you prefer on a mmorpg? Assuming i'm having fun, i'd prefer it to be longer







