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Start date: 2007-09-27 02:48:27
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Log from #csharp at freenode 2006-07-27
[01:55]<edjg>right
[01:55]<edjg>and I still disagree with you
[01:55]<kjr>how is it any harder to use... it's got a hierarchy via namespaces
[01:55]<kjr>just like the Javadocs
[01:55]<kjr>the only thing that's different is it doesn't have the master class list
[01:55]<edjg>I just seems harder to find the information I need. I'm also not very keen on the page constantly reloading
[01:56]<edjg>it's annoying to go to a class doc then have to click to find it's members
[01:56]<edjg>since that's what I'm usually there for
[01:56]<kjr>members or methods?
[01:56]<edjg>not the useless examples they provide
[01:56]<edjg>both, really
[01:57]<edjg>Maybe it's just that I'm not as used to MSDN, but I just really feel like the javadocs were a lot more helpful
[01:58]<zgzzcygnv>goddamnuit
[01:58]<zgzzcygnv>MW3 keeps crashing
[01:58]<kjr>mw3?
[01:58]<edjg>MechWarrior 3?
[01:58]<zgzzcygnv>yes
[01:58]<rxrcr>heh
[01:58]<kjr>pfft, who plays anything past 2
[01:58]<kjr>2 was awesome
[01:59]<zgzzcygnv>it crashes like every other mission
[01:59]<edjg>Ghost Bear's Legacy and Mercenaries were the 2 best MW games
[01:59]<kjr>heh
[01:59]<edjg>aside from MW4 Mercs maybe
[01:59]<zgzzcygnv>and this time its crashing EVERY SINGLE TIME i try and play this one i'm on
[01:59]<kjr>Emon: ever read the Ruby docs?
[01:59]<zgzzcygnv>MW4 was total crap
[01:59]<zgzzcygnv>imho
[01:59]<edjg>kog, nope
[01:59]<kjr>AnarkiNet: I found a neat little game yesterday
[01:59]<kjr>Sword of the Stars
[01:59]<zgzzcygnv>eh?
[01:59]<kjr>totally reminds me of the old Spaceward Ho! game series
[01:59]<edjg>AnarkiNet, gameplay wise or story wise? I wasn't too fond of the SP campaigns, but the action was cool
[02:00]<edjg>I like the nonlinearity of it, since you can fail objectives and still complete a mission
[02:00]<edjg>MW4 mercs was better, but has a REALLY bad voice actor for the main character.
[02:00]<zgzzcygnv>both
[02:00]<edjg>ah
[02:00]<zgzzcygnv>it felt like you were playing a game
[02:00]<edjg>hmm
[02:00]<zgzzcygnv>MW3 felt like you were in the cockpit (or outside)
[02:00]<edjg>arcadey you mean
[02:00]<zgzzcygnv>yeah
[02:00]<edjg>yeah I suppose
[02:00]<zgzzcygnv>4 was just too fake
[02:00]<zgzzcygnv>and the movement and stuff was lame
[02:00]<zgzzcygnv>also
[02:00]<edjg>It did improve on a lot of aspects from 3 though
[02:01]<edjg>movement?
[02:01]<zgzzcygnv>missiles were totally retarded in 4
[02:01]<zgzzcygnv>yes, your mech didnt move as if it weighed a grip of tons
[02:01]<zgzzcygnv>(in 4)
[02:01]<edjg>missiles either did massive damage or none at all
[02:01]<edjg>you're saying they moved too fast?
[02:01]<zgzzcygnv>i'm saying it moved in a really fake manner
[02:02]<zgzzcygnv>like you could speed up/slow down way too fast in 4
[02:02]<edjg>ajh
[02:02]<edjg>ah*
[02:02]<zgzzcygnv>even in like a Daishi or Atlas
[02:02]<zgzzcygnv>plus, the Thor looks retarded in 4
[02:02]<zgzzcygnv>that was like my favourite mech
[02:02]<edjg>I hated the mech boating from 3 and was glad it was gone in 4
[02:02]<edjg>hehe
[02:02]<zgzzcygnv>Madcat Prime?
[02:03]<kjr>~15 years ago heh
[02:03]<kjr>AnarkiNet: the original battle mech series if I can remember
[02:03]<zgzzcygnv>oh
[02:03]<kjr>what the hell was that thing called
[02:03]<edjg>BattleTech
[02:03]<kjr>was that it?
[02:03]<edjg>you mean the tabletop?
[02:03]<edjg>BattleTech
[02:03]<zgzzcygnv>yeah probably
[02:03]<kjr>the large arcade with the networked system
[02:03]<kjr>no no no
[02:03]<edjg>oh
[02:03]<edjg>I'm not sure what they called that
[02:04]<kjr>back when that and lazer tag were the shit ;)
[02:04]<edjg>haha yeah
[02:04]<kjr>man, I could go for some good laser tag right now actually
[02:04]<edjg>yeah, I was thinking that a few weeks ago
[02:04]<edjg>or paintball
[02:04]<edjg>I've yet to really play taht
[02:04]<kjr>nah, not really into paintball
[02:04]<edjg>I like the concept of getting hurt when you are shot
[02:05]<kjr>so go join the marines
[02:05]<edjg>hah
[02:05]<rxrcr>I've seen a handful of lazer tag arenas that are usually part of major arcades, but those are specifically in california
[02:05]<edjg>I said hurt not painful horrible death
[02:05]<kjr>or the equivalent in whatever country you live in
[02:05]<edjg>(US, marines, yes, just fyi)
[02:05]<edjg>A huge, multilevel lazer tag arena with lights and fog is sweet though
[02:05]<kjr>you could always join the navy proper
[02:05]<edjg>even though I've only experienced single floor
[02:05]<kjr>oh hey, that's an idea
[02:05]<zgzzcygnv>only if they don't have the music way too loud
[02:06]<kjr>get an aircraft carrier and turn it into a laser tag aerna
[02:06]<kjr>erm, arena
[02:06]<edjg>probably because I'm a big fan of sci-fi, and a good cyberpunk is one of my favorite genres. laser tag is like living it







