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Log from #csharp at freenode 2006-09-04
[03:06]<jusvygc>I think the idea has a lot of potential
[03:06]<jusvygc>and if it's turning out well (getting popular, has a community) I'll almost certainly commercialize it
[03:06]<vjnv0z>just keep that idea strong and it will be awesome
[03:06]<jusvygc>yeah
[03:06]<jusvygc>I have a small team of people who are interested
[03:06]<jusvygc>but they're not programmers unfortunately
[03:07]<jusvygc>a physics guy, two artists ("artists", more like some guys who can draw really well), three guys who are interested in game design
[03:07]<jusvygc>want to alpha test?
[03:07]<jusvygc>or hell, work on it with me. we'll get rich ;]
[03:07]<vjnv0z>nah :P my time is somewhat limited
[03:07]<vjnv0z>hehe
[03:07]<jusvygc>I'm going to file the papers in a coule pf months to incorporate actually
[03:07]<vjnv0z>id hold you back :P
[03:08]<jusvygc>I figure it's too dangerous to release software in today's world without a legal shelter
[03:08]<vjnv0z>awesome :)
[03:08]<vjnv0z>but if you need someone to test it let me know
[03:22]<jusvygc>sure, thanks
[03:22]<rnzrnf_->"legal shelter"?
[03:24]<jusvygc>yes
[03:24]<jusvygc>so if I get sued, my personal assets are not liable
[03:24]<jusvygc>if I lose a court case, all of my personal money is not taken
[03:25]<jusvygc>and I get tax breaks :)
[03:26]<rnzrnf_->didn´t know it´s that risky
[03:26]<jusvygc>it's not that risky
[03:26]<jusvygc>but you have insurance on your house don't you?
[03:26]<jusvygc>I wouldn't say living is that risky either
[03:26]<rnzrnf_->with a good eula you should be able to prevent all this
[03:27]<jusvygc>.... doesn't prevent you from being sued
[03:27]<jusvygc>it's not about EULA
[03:27]<jusvygc>it's about someone suing me because they decidie to
[03:27]<jusvygc>OK, I'm gonna go run for exercise. bbl
[03:27]<rnzrnf_->k
[03:35]<ijfrus>Can anyone tell me if there is an easy way to find out what control has focus while debugging?
[03:59]<vjnv0z>Iolaus: yes
[04:00]<vjnv0z>Iolaus: go look up SW_SHOWNOACTIVATE and SWP_NOACTIVATE
[04:00]<vjnv0z>a quick google will help out :)
[04:00]<vjnv0z>oh wait
[04:00]<vjnv0z>you want to find out which has focus
[04:00]<vjnv0z>i think then you want to monitor the property of Activated
[04:04]<wxrvs_yg_r_grdn>hi if i create a control in one thread how do i modify it from another thread
[04:04]<vjnv0z>invoke a method
[04:04]<vjnv0z>to update it
[04:04]<wxrvs_yg_r_grdn>im getting Cross-thread operation not valid: Control 'status' accessed from a thread other than the thread it was created on.
[04:05]<vjnv0z>yeah
[04:05]<vjnv0z>here is mine
[04:05]<vjnv0z>this.Invoke(new MethodInvoker(this.update_form));
[04:05]<vjnv0z>then update_form() will update the form however i need it to be updated
[04:05]<wxrvs_yg_r_grdn>whats update_form, just a function?
[04:06]<vjnv0z>just my function
[04:06]<vjnv0z>you can call it 'billy' if you like :)
[04:06]<wxrvs_yg_r_grdn>it doesent matter that update_form is being called from the second thread?
[04:06]<vjnv0z>it shouldnt
[04:06]<vjnv0z>as long as its in that class
[04:10]<wxrvs_yg_r_grdn>cheers toNt0r
[04:10]<wxrvs_yg_r_grdn>works
[04:11]<vjnv0z>yay
[04:11]<vjnv0z>glad to hear that
[04:27]<wxrvs_yg_r_grdn>ok, to make an mdi document, i just make a new form.. set isMdiContainer to true, make a childform, set the parent property equal to the parent form and then do .Show() right?
[04:27]<wxrvs_yg_r_grdn>ill need to make a pastebin.
[04:30]<wxrvs_yg_r_grdn>http://www.nomorepasting.com/paste.php?pasteID=68105
[04:32]<gnwlnzs>given a team size of 1 and then 2. how long would you all say it takes an medium-small sized .net project to be developed?
[04:39]<vjnv0z>umm
[04:39]<vjnv0z>hehe
[04:40]<wxrvs_yg_r_grdn>toNtor can you take a look?! you helped me before thanks
[04:40]<wxrvs_yg_r_grdn>:)
[04:40]<wxrvs_yg_r_grdn>http://www.nomorepasting.com/paste.php?pasteID=68105
[04:40]<wxrvs_yg_r_grdn>i followed the tutorials on msdn and still dont get it to show
[04:40]<wxrvs_yg_r_grdn>so i dont know where to go
[04:48]<sxyg-rr>hey does virtual mean again sorry\
[04:57]<jusvygc>Existing or resulting in essence or effect though not in actual fact, form, or name
[04:57]<jusvygc># Existing in the mind, especially as a product of the imagination.
[04:57]<jusvygc>Computer Science. Created, simulated, or carried on by means of a computer or computer network
[04:57]<jusvygc>oh, were you referring to the C# keyword?
[04:58]<jusvygc>virtual means that the definition of some function should always be found in the lowest-derived child class
[04:58]<jusvygc>let's say you have this
[04:58]<jusvygc>class C { public void F() { ... } }
[04:58]<jusvygc>class D : C { public override void F() { blah blah } };
[04:59]<jusvygc>C c = new D();
[04:59]<jusvygc>c.F(); // this calls C.F()
[04:59]<jusvygc>if you declare C.F() as virtual, it will call D.F()
[04:59]<jusvygc>because it looks in the child class instead of the parent class
[05:00]<jusvygc>the lookup algorithm for classes is different from interfaces -- functions implemented as part of interfaces always looks for the most-derived method
[05:00]<jusvygc>make sense, Shin-Ra ?
[05:00]<sxyg-rr>*drops jaw*
[05:00]<jusvygc>classes always look for the "current" method unless told otherwise
[05:00]<jusvygc>im guessing it doesnt make sense then
[05:00]<jusvygc>I'll try again
[05:00]<jusvygc>k?
[05:00]<sxyg-rr>sure. But do it on pastebin
[05:01]<sxyg-rr>cause the way on irc makes it confusing
[05:01]<jusvygc>no
[05:01]<sxyg-rr>lol
[05:02]<jusvygc>look
[05:02]<jusvygc>class C { void F() { ... } }
[05:02]<jusvygc>class D : C { void F() { ... } }
[05:02]<jusvygc>make sense?
[05:03]<jusvygc>now given C c = new D();
[05:03]<jusvygc>if you call c.F(), one of two things can happen
[05:03]<jusvygc>you can call C.F(), or you can call D.F()
[05:03]<sxyg-rr>yes :)







